# bgfx.cmake - bgfx building in cmake # Written in 2017 by Joshua Brookover # # To the extent possible under law, the author(s) have dedicated all copyright # and related and neighboring rights to this software to the public domain # worldwide. This software is distributed without any warranty. # # You should have received a copy of the CC0 Public Domain Dedication along with # this software. If not, see . # Grab the bin2c source files file(GLOB_RECURSE BIN2C_SOURCES # ${BX_DIR}/tools/bin2c/*.cpp # ${BX_DIR}/tools/bin2c/*.h # ) add_executable(bin2c ${BIN2C_SOURCES}) target_link_libraries(bin2c PRIVATE bx) set_target_properties( bin2c PROPERTIES FOLDER "bgfx/tools" # OUTPUT_NAME ${BGFX_TOOLS_PREFIX}bin2c # ) if(BGFX_BUILD_TOOLS_BIN2C) add_executable(bgfx::bin2c ALIAS bin2c) if(BGFX_CUSTOM_TARGETS) add_dependencies(tools bin2c) endif() endif() if(ANDROID) target_link_libraries(bin2c PRIVATE log) elseif(IOS) set_target_properties(bin2c PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER bin2c) endif() if(BGFX_INSTALL) install(TARGETS bin2c EXPORT "${TARGETS_EXPORT_NAME}" DESTINATION "${CMAKE_INSTALL_BINDIR}") endif()