Commit Graph

25 Commits

Author SHA1 Message Date
Jonny
eb5bf5bf64 Add iOS support 2019-01-12 22:47:42 -06:00
Mathieu-Andre Chiasson
4cf4edff09 added Spir-V shader generator support
Vulkan support is coming...
2019-01-08 11:55:43 -06:00
Mathieu-Andre Chiasson
c5e68e3bbd renamed gles to essl to match shader runtime layout 2019-01-03 13:03:02 -06:00
Léo Willian Kölln
85cc3d9716 Added support for SDL and GLFW 2018-08-04 17:28:47 -05:00
Lectem
2bdb71c787 Update and rename ocornut-imgui to dear-imgui to mirror upstream 2018-05-08 10:39:44 -05:00
Walter Pearce
9972c1001b Fixed: texturev build failed requiring examples-common; moved BGFX_EXAMPLES check to examples instead of globally.
Updated: bgfx, bx, bimg to latest
Fixed: bx now requires including 3rdparty for build
2017-11-28 10:04:39 -06:00
Joshua Brookover
938a2d8ecb Updated libraries 2017-10-10 21:59:40 -05:00
Joshua Brookover
21d4f7f46a Updated to latest bgfx 2017-08-11 20:40:09 -05:00
Joshua Brookover
5ee179c940 Added BGFX_INSTALL_EXAMPLES 2017-06-22 21:50:36 -05:00
Viktor Kirilov
ccd902f372 adding the examples target in the proper folder 2017-05-27 12:00:23 +03:00
Joshua Brookover
fadddba0ab example works now! 2017-04-05 00:51:54 -05:00
Joshua Brookover
a6df447e14 Updated bimg and bgfx, added 33-pom 2017-04-05 00:44:58 -05:00
Joshua Brookover
105a1a40b7 Updated bx & bgfx, added bimg 2017-04-04 20:35:50 -05:00
Joshua Brookover
2f42712efd Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
2017-03-29 22:10:51 -05:00
Joshua Brookover
4966244011 Updated bx/bgfx, added 32-particles 2017-03-29 21:56:54 -05:00
Joshua Brookover
8823f63b09 Fixed OSX build 2017-02-22 20:00:55 -06:00
Joshua Brookover
377ea644f1 Improved Linux support 2017-02-21 21:40:38 -06:00
Joshua Brookover
99841cd96e Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
2017-01-15 23:43:56 -06:00
Joshua Brookover
785a7b0c3c Added custom targets "examples" and "tools" 2016-09-18 02:53:47 -05:00
Joshua Brookover
a3e5caeaf5 Added install target 2016-09-17 16:27:37 -05:00
Joshua Brookover
80feda97d0 Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup 2016-09-15 21:01:28 -05:00
Joshua Brookover
6eabf94dc0 Switched to CC0 since it is recognized by GitHub 2016-09-11 16:49:32 -05:00
Joshua Brookover
30607af0ea Now compiles all valid types of shaders. 2016-09-05 20:19:18 -05:00
Joshua Brookover
8f9fb0006a Basic osx support. 2016-09-05 19:47:55 -05:00
Joshua Brookover
b030cbac0c Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
2016-09-05 18:51:13 -05:00