Jonny
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eb5bf5bf64
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Add iOS support
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2019-01-12 22:47:42 -06:00 |
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Mathieu-Andre Chiasson
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4cf4edff09
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added Spir-V shader generator support
Vulkan support is coming...
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2019-01-08 11:55:43 -06:00 |
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Mathieu-Andre Chiasson
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c5e68e3bbd
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renamed gles to essl to match shader runtime layout
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2019-01-03 13:03:02 -06:00 |
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Léo Willian Kölln
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85cc3d9716
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Added support for SDL and GLFW
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2018-08-04 17:28:47 -05:00 |
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Lectem
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2bdb71c787
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Update and rename ocornut-imgui to dear-imgui to mirror upstream
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2018-05-08 10:39:44 -05:00 |
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Walter Pearce
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9972c1001b
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Fixed: texturev build failed requiring examples-common; moved BGFX_EXAMPLES check to examples instead of globally.
Updated: bgfx, bx, bimg to latest
Fixed: bx now requires including 3rdparty for build
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2017-11-28 10:04:39 -06:00 |
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Joshua Brookover
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938a2d8ecb
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Updated libraries
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2017-10-10 21:59:40 -05:00 |
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Joshua Brookover
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21d4f7f46a
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Updated to latest bgfx
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2017-08-11 20:40:09 -05:00 |
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Joshua Brookover
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5ee179c940
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Added BGFX_INSTALL_EXAMPLES
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2017-06-22 21:50:36 -05:00 |
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Viktor Kirilov
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ccd902f372
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adding the examples target in the proper folder
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2017-05-27 12:00:23 +03:00 |
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Joshua Brookover
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fadddba0ab
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example works now!
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2017-04-05 00:51:54 -05:00 |
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Joshua Brookover
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a6df447e14
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Updated bimg and bgfx, added 33-pom
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2017-04-05 00:44:58 -05:00 |
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Joshua Brookover
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105a1a40b7
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Updated bx & bgfx, added bimg
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2017-04-04 20:35:50 -05:00 |
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Joshua Brookover
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2f42712efd
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Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
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2017-03-29 22:10:51 -05:00 |
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Joshua Brookover
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4966244011
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Updated bx/bgfx, added 32-particles
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2017-03-29 21:56:54 -05:00 |
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Joshua Brookover
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8823f63b09
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Fixed OSX build
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2017-02-22 20:00:55 -06:00 |
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Joshua Brookover
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377ea644f1
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Improved Linux support
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2017-02-21 21:40:38 -06:00 |
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Joshua Brookover
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99841cd96e
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Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
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2017-01-15 23:43:56 -06:00 |
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Joshua Brookover
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785a7b0c3c
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Added custom targets "examples" and "tools"
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2016-09-18 02:53:47 -05:00 |
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Joshua Brookover
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a3e5caeaf5
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Added install target
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2016-09-17 16:27:37 -05:00 |
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Joshua Brookover
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80feda97d0
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Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup
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2016-09-15 21:01:28 -05:00 |
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Joshua Brookover
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6eabf94dc0
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Switched to CC0 since it is recognized by GitHub
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2016-09-11 16:49:32 -05:00 |
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Joshua Brookover
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30607af0ea
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Now compiles all valid types of shaders.
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2016-09-05 20:19:18 -05:00 |
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Joshua Brookover
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8f9fb0006a
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Basic osx support.
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2016-09-05 19:47:55 -05:00 |
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Joshua Brookover
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b030cbac0c
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Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
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2016-09-05 18:51:13 -05:00 |
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