Commit Graph

12 Commits

Author SHA1 Message Date
Joshua Brookover
2f42712efd Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
2017-03-29 22:10:51 -05:00
Joshua Brookover
4966244011 Updated bx/bgfx, added 32-particles 2017-03-29 21:56:54 -05:00
Joshua Brookover
8823f63b09 Fixed OSX build 2017-02-22 20:00:55 -06:00
Joshua Brookover
377ea644f1 Improved Linux support 2017-02-21 21:40:38 -06:00
Joshua Brookover
99841cd96e Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
2017-01-15 23:43:56 -06:00
Joshua Brookover
785a7b0c3c Added custom targets "examples" and "tools" 2016-09-18 02:53:47 -05:00
Joshua Brookover
a3e5caeaf5 Added install target 2016-09-17 16:27:37 -05:00
Joshua Brookover
80feda97d0 Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup 2016-09-15 21:01:28 -05:00
Joshua Brookover
6eabf94dc0 Switched to CC0 since it is recognized by GitHub 2016-09-11 16:49:32 -05:00
Joshua Brookover
30607af0ea Now compiles all valid types of shaders. 2016-09-05 20:19:18 -05:00
Joshua Brookover
8f9fb0006a Basic osx support. 2016-09-05 19:47:55 -05:00
Joshua Brookover
b030cbac0c Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
2016-09-05 18:51:13 -05:00