Commit Graph

16 Commits

Author SHA1 Message Date
Joshua Brookover
2f42712efd Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
2017-03-29 22:10:51 -05:00
Joshua Brookover
4966244011 Updated bx/bgfx, added 32-particles 2017-03-29 21:56:54 -05:00
Thibault Lescoat
41f0cc83fe Some fixes to linux compilation 2017-03-07 17:18:32 +01:00
Joshua Brookover
0f5207089d bx is now a lib, should install that as well 2017-02-21 21:51:56 -06:00
Saad Khattak
18df737f7e Fixed build for Linux (tested on Linux Mint) 2017-01-26 23:12:55 -05:00
Joshua Brookover
9f275f80aa should do it this way 2017-01-16 12:20:30 -06:00
Joshua Brookover
e005843dcd glslang requires c++11 2017-01-16 12:16:38 -06:00
Joshua Brookover
99841cd96e Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
2017-01-15 23:43:56 -06:00
Joshua Brookover
92aa04bd00 Cleanup and fixed first time generation. 2016-09-18 02:45:49 -05:00
Joshua Brookover
a3e5caeaf5 Added install target 2016-09-17 16:27:37 -05:00
Joshua Brookover
94c5d2b9e8 OVR support via BGFX_USE_OVR 2016-09-16 01:21:37 -05:00
Joshua Brookover
80feda97d0 Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup 2016-09-15 21:01:28 -05:00
Joshua Brookover
6eabf94dc0 Switched to CC0 since it is recognized by GitHub 2016-09-11 16:49:32 -05:00
Joshua Brookover
02d602720d Minor improvements when including this repo into another cmake project. 2016-09-05 23:56:27 -05:00
Joshua Brookover
8f9fb0006a Basic osx support. 2016-09-05 19:47:55 -05:00
Joshua Brookover
b030cbac0c Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
2016-09-05 18:51:13 -05:00