Joshua Brookover
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2f42712efd
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Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
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2017-03-29 22:10:51 -05:00 |
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Joshua Brookover
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4966244011
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Updated bx/bgfx, added 32-particles
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2017-03-29 21:56:54 -05:00 |
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Thibault Lescoat
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41f0cc83fe
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Some fixes to linux compilation
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2017-03-07 17:18:32 +01:00 |
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Joshua Brookover
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0f5207089d
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bx is now a lib, should install that as well
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2017-02-21 21:51:56 -06:00 |
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Saad Khattak
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18df737f7e
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Fixed build for Linux (tested on Linux Mint)
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2017-01-26 23:12:55 -05:00 |
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Joshua Brookover
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9f275f80aa
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should do it this way
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2017-01-16 12:20:30 -06:00 |
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Joshua Brookover
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e005843dcd
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glslang requires c++11
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2017-01-16 12:16:38 -06:00 |
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Joshua Brookover
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99841cd96e
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Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
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2017-01-15 23:43:56 -06:00 |
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Joshua Brookover
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92aa04bd00
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Cleanup and fixed first time generation.
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2016-09-18 02:45:49 -05:00 |
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Joshua Brookover
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a3e5caeaf5
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Added install target
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2016-09-17 16:27:37 -05:00 |
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Joshua Brookover
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94c5d2b9e8
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OVR support via BGFX_USE_OVR
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2016-09-16 01:21:37 -05:00 |
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Joshua Brookover
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80feda97d0
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Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup
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2016-09-15 21:01:28 -05:00 |
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Joshua Brookover
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6eabf94dc0
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Switched to CC0 since it is recognized by GitHub
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2016-09-11 16:49:32 -05:00 |
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Joshua Brookover
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02d602720d
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Minor improvements when including this repo into another cmake project.
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2016-09-05 23:56:27 -05:00 |
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Joshua Brookover
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8f9fb0006a
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Basic osx support.
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2016-09-05 19:47:55 -05:00 |
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Joshua Brookover
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b030cbac0c
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Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
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2016-09-05 18:51:13 -05:00 |
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