Joshua Brookover
|
105a1a40b7
|
Updated bx & bgfx, added bimg
|
2017-04-04 20:35:50 -05:00 |
|
Joshua Brookover
|
2f42712efd
|
Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
|
2017-03-29 22:10:51 -05:00 |
|
Joshua Brookover
|
4966244011
|
Updated bx/bgfx, added 32-particles
|
2017-03-29 21:56:54 -05:00 |
|
Joshua Brookover
|
8823f63b09
|
Fixed OSX build
|
2017-02-22 20:00:55 -06:00 |
|
Joshua Brookover
|
377ea644f1
|
Improved Linux support
|
2017-02-21 21:40:38 -06:00 |
|
Joshua Brookover
|
99841cd96e
|
Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
|
2017-01-15 23:43:56 -06:00 |
|
Joshua Brookover
|
785a7b0c3c
|
Added custom targets "examples" and "tools"
|
2016-09-18 02:53:47 -05:00 |
|
Joshua Brookover
|
a3e5caeaf5
|
Added install target
|
2016-09-17 16:27:37 -05:00 |
|
Joshua Brookover
|
80feda97d0
|
Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup
|
2016-09-15 21:01:28 -05:00 |
|
Joshua Brookover
|
6eabf94dc0
|
Switched to CC0 since it is recognized by GitHub
|
2016-09-11 16:49:32 -05:00 |
|
Joshua Brookover
|
30607af0ea
|
Now compiles all valid types of shaders.
|
2016-09-05 20:19:18 -05:00 |
|
Joshua Brookover
|
8f9fb0006a
|
Basic osx support.
|
2016-09-05 19:47:55 -05:00 |
|
Joshua Brookover
|
b030cbac0c
|
Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
|
2016-09-05 18:51:13 -05:00 |
|