Joshua Brookover
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99841cd96e
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Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
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2017-01-15 23:43:56 -06:00 |
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Joshua Brookover
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1d21a85e36
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Updated to latest bgfx
Only tested on Windows.
Seems to be a crash in 07-callback and 16-shadowmaps.
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2017-01-15 23:35:48 -06:00 |
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Joshua Brookover
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785a7b0c3c
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Added custom targets "examples" and "tools"
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2016-09-18 02:53:47 -05:00 |
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Joshua Brookover
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92aa04bd00
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Cleanup and fixed first time generation.
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2016-09-18 02:45:49 -05:00 |
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Joshua Brookover
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12c8c53c0a
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Fixed hardcoded paths for tools
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2016-09-17 16:55:02 -05:00 |
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Joshua Brookover
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a3e5caeaf5
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Added install target
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2016-09-17 16:27:37 -05:00 |
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Joshua Brookover
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68fed30b60
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Added the bgfx includes to the project
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2016-09-17 16:03:42 -05:00 |
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Joshua Brookover
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94c5d2b9e8
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OVR support via BGFX_USE_OVR
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2016-09-16 01:21:37 -05:00 |
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Joshua Brookover
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80feda97d0
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Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup
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2016-09-15 21:01:28 -05:00 |
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Joshua Brookover
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12f5519ce1
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Cleanup and added BGFX_CONFIG_DEBUG=1 for Debug configuration
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2016-09-15 20:17:27 -05:00 |
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Joshua Brookover
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6eabf94dc0
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Switched to CC0 since it is recognized by GitHub
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2016-09-11 16:49:32 -05:00 |
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Joshua Brookover
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5088dc78f0
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Modified ConfigureDebugging to work without external file
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2016-09-06 01:01:35 -05:00 |
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Joshua Brookover
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1324277f42
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Created add_shader macro for non-bgfx examples
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2016-09-06 01:01:09 -05:00 |
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Joshua Brookover
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02d602720d
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Minor improvements when including this repo into another cmake project.
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2016-09-05 23:56:27 -05:00 |
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Joshua Brookover
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30607af0ea
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Now compiles all valid types of shaders.
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2016-09-05 20:19:18 -05:00 |
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Joshua Brookover
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8f9fb0006a
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Basic osx support.
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2016-09-05 19:47:55 -05:00 |
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Joshua Brookover
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b030cbac0c
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Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
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2016-09-05 18:51:13 -05:00 |
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