217 Commits

Author SHA1 Message Date
Joshua Brookover
99841cd96e Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
2017-01-15 23:43:56 -06:00
Joshua Brookover
1d21a85e36 Updated to latest bgfx
Only tested on Windows.
Seems to be a crash in 07-callback and 16-shadowmaps.
2017-01-15 23:35:48 -06:00
Joshua Brookover
785a7b0c3c Added custom targets "examples" and "tools" 2016-09-18 02:53:47 -05:00
Joshua Brookover
92aa04bd00 Cleanup and fixed first time generation. 2016-09-18 02:45:49 -05:00
Joshua Brookover
12c8c53c0a Fixed hardcoded paths for tools 2016-09-17 16:55:02 -05:00
Joshua Brookover
a3e5caeaf5 Added install target 2016-09-17 16:27:37 -05:00
Joshua Brookover
68fed30b60 Added the bgfx includes to the project 2016-09-17 16:03:42 -05:00
Joshua Brookover
94c5d2b9e8 OVR support via BGFX_USE_OVR 2016-09-16 01:21:37 -05:00
Joshua Brookover
80feda97d0 Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup 2016-09-15 21:01:28 -05:00
Joshua Brookover
12f5519ce1 Cleanup and added BGFX_CONFIG_DEBUG=1 for Debug configuration 2016-09-15 20:17:27 -05:00
Joshua Brookover
6eabf94dc0 Switched to CC0 since it is recognized by GitHub 2016-09-11 16:49:32 -05:00
Joshua Brookover
5088dc78f0 Modified ConfigureDebugging to work without external file 2016-09-06 01:01:35 -05:00
Joshua Brookover
1324277f42 Created add_shader macro for non-bgfx examples 2016-09-06 01:01:09 -05:00
Joshua Brookover
02d602720d Minor improvements when including this repo into another cmake project. 2016-09-05 23:56:27 -05:00
Joshua Brookover
30607af0ea Now compiles all valid types of shaders. 2016-09-05 20:19:18 -05:00
Joshua Brookover
8f9fb0006a Basic osx support. 2016-09-05 19:47:55 -05:00
Joshua Brookover
b030cbac0c Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
2016-09-05 18:51:13 -05:00