Initial commit, only tested in Visual Studio 2015.

Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
This commit is contained in:
Joshua Brookover
2016-09-05 18:51:13 -05:00
commit b030cbac0c
14 changed files with 602 additions and 0 deletions

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cmake/tools.cmake Normal file
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# Copyright (c) 2016 Joshua Brookover
include( cmake/tools/shaderc.cmake )