From 3ba2b898ff479eaf57edf8412ea8255e1bc56399 Mon Sep 17 00:00:00 2001 From: Sandy Date: Thu, 29 Apr 2021 13:57:38 -0400 Subject: [PATCH] Update README.md Fix links pointing to `widberg` fork. Apply preformated where needed. --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 306a9d1..98852a4 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,14 @@ bgfx.cmake =================== -[![Build Status](https://travis-ci.org/widberg/bgfx.cmake.svg?branch=master)](https://travis-ci.org/widberg/bgfx.cmake) +[![Build Status](https://travis-ci.org/bkaradzic/bgfx.cmake.svg?branch=master)](https://travis-ci.org/bkaradzic/bgfx.cmake) This repo contains a bunch of cmake files that can be used to build bgfx with CMake. Building ------------- -``` -git clone https://github.com/widberg/bgfx.cmake.git +```bash +git clone https://github.com/bkaradzic/bgfx.cmake.git cd bgfx.cmake git submodule init git submodule update @@ -17,11 +17,11 @@ cd build cmake .. ``` -If downloading via zip (instead of using git submodules) manually download bx, bimg and bgfx and copy them into the root directory, or locate them via BX_DIR, BIMG_DIR and BGFX_DIR CMake variables. +If downloading via zip (instead of using git submodules) manually download bx, bimg and bgfx and copy them into the root directory, or locate them via `BX_DIR`, `BIMG_DIR` and `BGFX_DIR` CMake variables. How To Use ------------- -This project is setup to be included a few different ways. To include bgfx source code in your project simply use add_subdirectory to include this project. To build bgfx binaries build the INSTALL target (or "make install"). The installed files will be in the directory specified by CMAKE_INSTALL_PREFIX which I recommend you set to "./install" so it will export to your build directory. Note you may want to build install on both Release and Debug configurations. +This project is setup to be included a few different ways. To include bgfx source code in your project simply use add_subdirectory to include this project. To build bgfx binaries build the `INSTALL` target (or `make install`). The installed files will be in the directory specified by `CMAKE_INSTALL_PREFIX` which I recommend you set to `./install` so it will export to your build directory. Note you may want to build install on both `Release` and `Debug` configurations. Features -------------