bgfx: Move texturev config to bgfx dir

This commit is contained in:
Sandy Carter
2023-01-14 20:29:39 -05:00
committed by Sandy
parent 052734d07a
commit 1e2f0ce9aa
3 changed files with 19 additions and 14 deletions

View File

@@ -9,3 +9,7 @@
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
include(bgfx.cmake)
if(BGFX_BUILD_TOOLS_TEXTURE)
include(texturev.cmake)
endif()

View File

@@ -1,25 +1,30 @@
# bgfx.cmake - bgfx building in cmake
# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
#
# To the extent possible under law, the author(s) have dedicated all copyright
# and related and neighboring rights to this software to the public domain
# worldwide. This software is distributed without any warranty.
#
# You should have received a copy of the CC0 Public Domain Dedication along with
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
include(CMakeParseArguments)
add_executable(texturev)
add_executable(texturev ${BGFX_DIR}/tools/texturev/texturev.cpp)
# Grab the texturev source files
file(GLOB_RECURSE TEXTUREV_SOURCES #
${BGFX_DIR}/tools/texturev/*
)
target_sources(texturev PRIVATE ${TEXTUREV_SOURCES})
target_link_libraries(texturev PRIVATE example-common)
set_target_properties(texturev PROPERTIES FOLDER "bgfx/tools")
target_link_libraries(texturev example-common)
if(EMSCRIPTEN)
target_link_options(texturev PRIVATE -sMAX_WEBGL_VERSION=2)
endif()
if(BGFX_CUSTOM_TARGETS)
if(BGFX_BUILD_TOOLS AND BGFX_CUSTOM_TARGETS)
add_dependencies(tools texturev)
endif()
if(IOS)
if(EMSCRIPTEN)
target_link_options(texturev PRIVATE -sMAX_WEBGL_VERSION=2)
elseif(IOS)
set_target_properties(texturev PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER texturev)
endif()

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@@ -16,7 +16,3 @@ if(BGFX_BUILD_TOOLS_GEOMETRY)
include(${CMAKE_CURRENT_LIST_DIR}/tools/geometryc.cmake)
include(${CMAKE_CURRENT_LIST_DIR}/tools/geometryv.cmake)
endif()
if(BGFX_BUILD_TOOLS_TEXTURE)
include(${CMAKE_CURRENT_LIST_DIR}/tools/texturev.cmake)
endif()